![]() ![]() Bonus battles will have more valuable drops, for example the horses that will allow 5 tile movement for your troops. I haven't added them yet, but that's the current plan for them. Contrary to before, bonus battles will appear with a certain chance every turn on the overview map, but disappear after a battle. Moral will also affect the chance of bonus battles to appear. Moral now affects the crit chance instead of the damage: Normal melee units only have 2 tiles reach, while ranged units will attack within a 3 tile range. This simulates patrols a bit, and also gives enemy cav units an additional tile in their attack range. Enemy cavalry units now move 1 tile every turn, until they reach a certain location. After you've talked with all of them and return to the barracks, the battle system will unlock on the overview map. She'll start a quest to gather the other 5 squad leaders and introduce them all to the player. After repairing the old barracks (where you meet Mira), you can meet the first squad leader there. Previously the battles on the overview map appeared after a short dialog with the general at the sleeping chambers (the guy who lets you enter the overview map and is later killed and replaced by Lind). I made the changes for all 4 normal battles and found no issue so far. "- The battle system seems to be finished. (Previous devlogs and posts explained in detail what changes I made for the new battle system, which aren't all explained here.) The last devlog post I made is from yesterday and explains all I have left to do: I made some posts about the development progress of the update on discord, which is usually the best place to stay up-to-date and hear about the release date of the next update first. But the complex part is done, and I hope to finish the update soon now. It wasn't planned to take this long, but the battle system is rather complex and I encountered a bunch of problems while making it. It's so long that I got asked about the next update on pretty much any page the game is on, and had a drop in patron numbers for the first time. I know that the time for the current update is unusually long. ![]()
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